The final VCS game from the 1970s was a long time coming. Video Chess is a technical feat in several ways, and it’s also a game that owes its existence in part to a marketing decision dating back to the VCS launch back in 1977, and to the joint efforts of one of the original software developers on the platform and one of the company’s star programmers making it a reality.

Continue reading “Video Chess – November 1979”

While not nearly as obviously exciting as Superman, the last two VCS games to come out in 1979 push boundaries in their own technical ways. Backgammon and Video Chess are both attempts to bring their respective strategy board games to a platform not suited for the necessary thought processes or even displaying the game boards. Up to this point bringing these types of games to the platform hadn’t really been attempted – the closest is Codebreaker, but that doesn’t have nearly the level of variables as these two and is a much simpler game to display. Both Backgammon and Video Chess have intertwined development histories, but for my purposes, we’ll be talking about them separately.