The Atari VCS was supported commercially on the market for a mind-boggling 14 years, starting in 1977 and ending its run in 1991. There are a handful of incredibly notable moments in time during the system’s life on the market, and March 1980 might be the most important one for the console’s fortunes – and for those of the home video game industry in North America. It was that month that one of the biggest VCS games ever published, Space Invaders started hitting store shelves, a cartridge that can be directly credited with making the VCS the runaway hit and social icon for the era that it became. Simply put: without Space Invaders, the VCS probably would have never survived another 11 years, let alone to have the kind of afterlife it’s seen since then.

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It’s undeniable that Atari initially made its name with Pong. This simple two-player take on a tennis game was an incredible arcade success for the company, with competing clone machines popping up in the years following its 1972 debut. Even the earliest years of the home console market saw an array of Pong clones – itself a clone of the tennis game on the original Magnavox Odyssey. There is just one problem with Pong: It’s a two-player game. If you don’t have someone to play with, you’re not going to spend money on it.

There are two ways to tackle this problem, and Atari essentially covered them both. The first is the solution seen in the 1977 VCS game Video Olympics, where developer Joe Decuir programmed a simple computer opponent for players to compete against. This required actually having the memory available and the processing power to actually create your digital foe, and in the mid-1970s these were both in short supply. The other option was to reimagine Pong as a single player game.

Continue reading “Breakout (Breakaway IV) – October 1978”

In the early days of home game development, it was pretty plain to see when developers were pulling from an existing arcade title, and when they appeared to just be seeing what they could make work on a microprocessor. Hangman, released by Sears as Spelling, seems very much like the latter. It falls into the category of games that can be played with another person around the house, albeit not a terribly exciting one.

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